Skip navigation

digital artwork

 
[collection], Mary Flanagan, software

2003  
[domestic], Mary Flanagan, software

2008  
CuteXDoom II, Anita Fontaine, Mike Pelletier, software

CuteXdoom II is a game- modification and installation which is the second installment in the artists' CuteXdoom videogame series. The modification hijacks the traditionally violent Unreal Tournament 3 technology to create a luscious and surreal gaming experience. CuteXdoom II continues to explore the themes of obsession and fanatical adherence to...

2009  
Razorhurst, Richard Fox, mobile

2001  
Tendril, Benjamin Fry, web

1999  
Valence, Benjamin Fry, software

2005  
Theatre of the Everyday, Christopher Fulham, mobile

2001  
Every Image, Alex Galloway, web

2000  
Sharkfeed, John Gech, web

2005  
RL -, Geniwate, mobile

2001  
Journeys, Greg Giannis, cd-rom

2005  
Breaking Up, Tina Gonsalves, mobile

Mobile telephone technologies are having profound effects on the nature of communication. Spatial distance combines with social proximity, allowing mediated nomadic intimacies to flourish. Bad bandwidth, infrastructure, and blank spots break it down again. Breaking Up explores the effects of mobile communication failure.

2014  
L.A.S, David Greenhalgh, digital artwork

L.A.S is constructed from creative commons and public domain media. This process is intended to reflect the constructed nature of historical recollection and storytelling. Whilst the documentary format appears to have narrative integrity, it quickly reveals itself to be false. The aim of this ‘false documentary’ form is to create...

2005  
1999  
[one moment], James Hancock, cd-rom

2009  
The Path, Auriea Harvey, Michaël Samyn, software

2015  
Maybe, Maybe Not, Luke Hespanhol, digital artwork

Maybe, Maybe Not is a digital visualisation of analysis paralysis: a behavioural anti-pattern underpinning so much of contemporary society. It underscores the binary struggle between risk taking and lack thereof, enacted by a democratic process hijacked by conflicting self-interests, where a two-party political system turns inwards and disconnects itself from...

2005  
Traces, Megan Heyward, mobile

2004  
Hotel, Han Hoogerbrugge, web

2001  
Juvenate, Hutchison, Xavier, Glasser, cd-rom

2005  
Hope Mosaic, Ideafarm, mobile

2001  
IDENTITY-RUNNERS, Identity Runners, web

1999  
AIUEONN, Takahiko Iimura, cd-rom

2005  
Coaster, Shane Ingram, mobile

2001  
Artefact: Semiomorph, Troy Innocent, software