Scott Morrison was born in Bowral in 1982. Morrison completed a Bachelor of Arts at the Australian National University, Canberra in 2004 and a Master of Fine Arts at the College of Fine Arts, University of NSW in 2010.
Peter Morse is a transdisciplinary film-maker, computer visualisation expert, artist and technologist, who works across and between the sciences and the arts. He likes landscape, adventure, wilderness, supercomputing, simulation, literature and pragmatism.
Iain Mott is a sound artist whose work focuses on interactive installation. His installations are characterised by high levels of audience participation and novel approaches to interactivity. He has exhibited nationally in Australia and at shows such as the Ars Electronica Festival in Linz, Emoção Art.ficial in São Paulo and...
Iain Mott is a sound artist and an adjunct professor in the department of Artes Cênicas (scenic arts) at the University of Brasilia. His sound installations are characterised by high levels of audience participation and novel approaches to interactivity. He has exhibited widely in Australia and at shows including the...
Arlo Mountford was born in the United Kingdom in 1978 and arrived in Australia in 1983. He holds a Diploma of Fine Arts (Western Australian College of Art, Design and Multimedia, 1998) and a Bachelor of Fine Art, Sculpture (Victorian College of the Arts, Melbourne, 2002). Mountford has exhibited extensively...
Daniel Mudie Cunningham is an artist, writer and curator based in Sydney. His art practice draws upon and rethinks the image streams of art history, everyday life, pop culture and fandom through video and performance.
For Kate Murphy video is a form of expanded documentary. Using multiple cameras to capture children, adults and elderly people in various situations — and to use the intimacy of the compact video camera to capture frank confessions and interactions from her subjects — Murphy then presents her video works...
Adam Nash is a Melbourne-based artist, composer, programmer, performer and writer in virtual environments, realtime 3D and mixed-reality technology. He explores virtual environments as audiovisual performance spaces, data/motion capture sites and generative platforms. His work has been in galleries, festivals and online worldwide, including SIGGRAPH, ISEA, ZERO1SJ and the Venice...