Bill Seaman's first major interactive work was entitled The Watch Detail. Video images, sound and text that addressed the subject of time were explored interactively. This work employed Macintosh Hypercard media, that was used to control an interactive laserdisc. Thus the work became a meta-media time piece. A large database of...
Conversations is an experimental Distributed Multi-User Virtual Environment forming the central focus of an Australian Research Council funded study that investigated the reformulation of narrative within digital cinema. It offers viewers an immersive multi-modal interactive narrative experience dealing with the events leading up to the escape,...
Conversations@the Studio presents an innovative mixed-reality narrative model of the Powerhouse Museum, Sydney, Decorative Arts collection within a uniquely designed Intelligent Interactive Information Environment. It takes the natural navigation of a real world situation – a contemporary Glass Studio – as its point of departure, ...
Created by Jeffrey Shaw and Bernd Lintermann.
Presented in a 360 degree purpose-built cinematic environment, ten people are forever doomed to repeat nine minutes of their lives. Exploring terrain that is at once spiritual, moral, ethical, psychological and physical, this ingeniously crafted artwork is driven by any member of the public who, as...
In this installation a rotating platform allows the viewer to interactively rotate a projected image within a large circular projection screen and explore a three dimensional virtual environment constituted by an emblematic constellation of panoramic locations and cinematic events.
This new version of The Legible City (1989) encompasses all the experiences offered by the original version, but introduces an important new multi-user functionality that to a large extent becomes its predominant feature.
T_Visionarium was created for the UNSW iCinema Centre’s Advanced Interaction and Visualisation Environment (AVIE), and it offers the means to capture and re-present televisual information, allowing viewers to explore and actively edit a multitude of stories in three dimensions. For T_Visionarium, 28 hours of digital free-to-air...
The theory of networks and networking has provided radical new insights into the underlying processes of nature, economy, and society. The Web of Life project was conceived as a multi-disciplinary project that conjoins art and science to give form and expression to this important new realm of ...
Players clean up the kitchen laboratory of a home biotech enthusiast using weapons such as dish cloths and egg flippers. The player is attacked by nasty mutant vegetables which are the product of genetic nouvelle cuisine, and learns throughout the game of a world wide corporate...
fuzzy love dating database gallery installation with online component in the ‘Fuzzy Love Dating Database’ people voluntarily photograph themselves and answer a series of questions as a kind of entry fee allowing access to the database of previous respondents, however access is limited to searching through responses to...
Evolution of Fearlessness is an intimate, interactive installation dealing with loss, survival and strength. The work incorporates filmed portraits of several women, originating from countries such as Afghanistan‚ Sudan‚ Iraq and El Salvador. They have lived through wars‚ or survived concentration camps or extreme acts of...
Invisible by Night is a gently interactive video installation which responds to touch and presents a projection of a life–sized woman whose eternal pacing can be quietly interrupted by the viewer. Commissioned originally for The Melbourne Festival 2004, in response to the layered history of the site of...