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Michaël Samyn

Designer and Co-director of Tale of Tales, a games development studio, founded in Belgium in 2002. The purpose of Tale of Tales is to create elegant and emotionally rich interactive entertainment. We explicitly want to cater to people who are not enchanted by most contemporary computer games, or who wouldn’t mind more variety in their gameplay experiences. For this purpose, all of our products feature innovative forms of interaction, engaging poetic narratives and simple controls.

Belgium
From The Path, via d'archive
From The Path, via d'archive – from The Path, via d/Archive